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  • Animation


Program Code:ANI
Duration:6 Semesters (3 Years)
Start Dates:Fall, Winter,
Start dates are subject to change
Credential Awarded:Ontario College Advanced Diploma

Program Description

Within six semesters, you’ll acquire the skills and knowledge needed to succeed in both the traditional and computer animation production industry. Developed to meet the specific demands of animation studios in need of highly–trained animators, the curriculum focuses on the development of individual creative expression using experimental and innovative animation techniques. This is accomplished through the artistic application of the theories of motion, timing, storytelling, entertainment and the use of the most current technology required to work successfully in the competitive world of 2D and 3D animation.

Major components of your studies include pre–production, character and location design, writing, storyboarding, production, acting, timing, animation, post–production, lighting, compositing, editing and rendering.

Upon graduation, you’ll be proficient in the use of traditional animation theories, equipment and facilities, and will understand the many technical requirements of producing animation using the latest computer software. You’ll also be able to draw storyboards, design characters and sets, lay out scenes, light the environment and characters, and animate the character in a convincing and believable way. You’ll be able to produce believable characters in entertaining situations for broadcast on the web, television, film, or theatre.

Admission Requirements

Program Eligibility:

  • Ontario Secondary School Diploma (OSSD) or equivalent with:
    • Grade 12 English: ENG4(C) or ENG4(U)
  • OR Mature Student Status (age 19 or older) with the above prerequisite course(s), their equivalent(s), or appropriate Academic and Career Entrance (ACE) Certificate program credits (see Academic Upgrading).

Applicant Selection:

  • As this is an oversubscribed program, applicants will be required to attend a standardized orientation where they will complete a mandatory $55 pre-admissions screening test in English. Please click here for a practice test. Applicants must also submit an art portfolio showcasing their understanding of perspective and figure–drawing fundamentals as well as personal works, and may also be required to do a short on–hand drawing test while attending orientation. A pamphlet with your testing information is available here.
  • Pre-Admissions English Test Exemption - If you have applied to transfer from our Arts Fundamentals (AFD) program, or have completed a College level English course at an accredited post secondary institution in Canada, OR a country where English is the first language, you may be exempt from writing the pre-admissions English test. However, you will still have to complete all program specific requirements (i.e. drawing test, applicant profile, portfolio). If you are not writing the English test, the $55 fee will no longer apply. Please notify Admissions if this exemption will apply to you.

The Importance of Learning Skills:

Student success in college requires well developed learning skills (such as being able to work independently, participate in a team, be well-organized, develop good work habits, and show initiative). These skills are as important as prior academic achievement. While it is expected that applicants would have developed these skills through previous education and life experiences, Seneca offers support to assist students with further development of these important skills. Seminars, workshops and tutoring are available at Seneca's Learning Centres.


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Application Process

The applicant selection is a two–step process.

Step 1: Academic achievement (i.e. grades in pre–requisite courses and/or scores in English and Reading Comprehension tests) may be used to select applicants who are eligible for step 2.

Step 2: Attendance at an Orientation Session, completion of an on–site test, and submission of a portfolio (part A and B).

Applicants who are unsuccessful in Step 1 will be notified by mail, and will not be included in Step 2 of the selection process.

Part A:

A total of 10 traditional drawings, i.e. pencil, cont?, ink, pastel or charcoal:

  • two life drawings; must show entire body including head, hands and feet of subject in various poses
  • two drawings of your own hand
  • two object drawings; everyday items from around your house such as a kitchen appliance, coffee maker, can opener, TV remote, stapler, etc.
  • two environment drawings; draw a two point perspective view of a room in your house from opposite corners; the horizon line should be at an approximate standing eye-level.
  • two drawings of your choice; choose your two best drawings

Portfolios are ranked according to skills demonstrated in figure drawing (proportion, gesture, form) and perspective drawing (construction, consistency, volume).

Part B:

Please include your r?sum?, focusing on any professional or volunteer positions that demonstrate your creative or artistic talents.

All artwork should be photocopied on 8 ½" x 11" paper. No original artwork please. After your portfolio has been assessed it will be destroyed, and cannot be returned to you. Do not staple or bind your drawings together in any way, and please ensure your name and student number is included on the back of every drawing you submit.

Portfolio Deadline and Orientation Session:

Your portfolio is due at the orientation sessions, which are typically held four to seven months prior to the beginning of classes. A brief two–part drawing test will be administered to each applicant. You will be advised through Admissions as to the exact dates of the orientation session. A tentative guide is provided below:

  • February or March for the May/Summer semester and September/Fall semester
  • October or November for the January/ Winter semester

Plan to be at the orientation session for two hours. Please bring sharpened pencils, an eraser, ruler and photo identification.

Your Career

From feature film to gaming studios, the rapidly expanding field of animation is constantly looking for skilled animators in both 2D and 3D applications. The animation industry, as little as 10 years ago, was limited to the occasional blockbuster release. Today, we find animation everywhere, from video games, feature films and advertisements to medical applications and architecture. As 2D and 3D technology continues to merge, the skills you’ll gain in both disciplines from our Animation advanced diploma program will place you in high demand.

Diploma to Degree... and Beyond

Through transfer agreements and institution partnerships, graduates of this Seneca College program may be eligible for credit at the following post-secondary institution(s):


University/CollegeDegrees Available
York University• Any relevant degree or major


University/CollegeDegrees Available
University of Ontario Institute of Technology• Bachelor of Information Technology (BIT) (Honours) – Bridge – Game Development and Entrepreneurship


University/CollegeDegrees Available
Davenport University• BSc – Computer Information Systems-Business Simulation and Computer Gaming, BSc – Technology Management


University/CollegeDegrees Available
Griffith University• Master of Arts in Visual Arts

General Education

One of the general education courses must be a literature course for which EAC150 is the pre-requisite.

Important Academic Dates

Please take a few moments to view Important Academic Dates for your relevant semester.


Currently under review:

Semester 1 Course Name Hrs/Wk
ANI100 Introduction to Animation 4
CHR131 Character Design - Basic Principles 2
EAC150 College English 3
HIS151 History of Animation 3
LAY111 Layout - Perspective 3
LIF141 Life Drawing - Structural Anatomy 4
STR100 Storyboarding - Film Structure 3
Semester 2 Course Name Hrs/Wk
ANI200 Animation-Character Locomotion 4
CHR231 Character Construction 3
DGT250 Digital Tools - Animation 1 3
HIS251 History of Film 2
LAY211 Layout - Composition 3
LIF241 Life Drawing - Proportions and Volumes 4
STR200 Storyboarding - Script Writing 3
XXXXXX General Education Option 3
Semester 3 Course Name Hrs/Wk
AAP310 Animation Applications 1 3
ACT350 Acting and Drama - Character Development 2
ANI300 Character Animation 4
CHR331 Character Development 3
DGT350 Digital Tools - Animation 2 2
LAY311 Layout - Location Design 3
LIF341 Life Drawing - Expressive Gestures 4
STR300 Storytelling 3
XXXXXX General Education Option 3
Semester 4 Course Name Hrs/Wk
AAP410 Animation Applications 2 3
ACT450 Character Acting 2
ANI400 Animation - Acting and Emotions 4
LAY411 Layout - Environmental Design 3
LIF441 Life Drawing - Acting 4
STR400 Storyboarding - Sequential Composition 3
XXXXXX General Education Option 3
3D Character Animation Stream***
Semester 5 Course Name Hrs/Wk
ACT550 Advanced Acting for Animators 2
ANI501 Advanced Animation Principles 4
ANI502 Advanced Life Drawing 4
ANI504 Advanced Lighting, Texturing, Rendering 3
ANI512 Storyboarding for the 3D Environment 2
ANI521 Basic 3D Modeling 3
ANI524 Advanced Animation Tools 3
ANI531 Basic Rigging for 3D Animators 3
Semester 6 Course Name Hrs/Wk
ANI623 Lighting, Texturing Rendering II 3
ANI624 Advanced Character Animation II 3
ANI625 Introduction to MEL Scripting 3
ANI630 Advanced Rigging 2
ANI671 Advanced Digital Tools II 2
LIF641 Life Drawing Portfolio Development 4
PRT681 Portfolio Presentation and Professionalism 2
STR600 Storyboarding and Project Development Advanced 3
3D Game Art and Design Stream ***
Semester 5 Course Name Hrs/Wk
ANI510 Character Polygon Model 3
ANI514 Texturing and Painting for Animators 3
ANI520 Lighting for Animators 1
ANI530 Game Animation 4
ANI540 Environment and Asset Modeling 3
ANI550 Game Engine Integration for Animators 4
ANI560 Game Development for Animators 3
PRD502 Production Management 3
Semester 6 Course Name Hrs/Wk
ANI601 Motion Capture Techniques for Animators 3
ANI610 Modeling Practices 3
ANI614 Advanced Texturing & Painting for Animation 3
ANI631 Advanced Game Animation 4
ANI650 Game Engine Integration II 3
ANI660 Game Development II 3
ANI670 Production Development 4
PRT682 Portfolio Preparation 1

*** Streaming course to enrolment is not guaranteed. (Students are required to make stream selection by week 2 of the 4th semester. Both streams may not be available in all semesters.)

Contact Us

For more information, please visit our website
For general inquiries and to arrange a tour, please call (416) 491-5050 Ext. 33850.
Admissions Advisors:
Domestic Admissions Advisor: Bridget De Vries
Telephone: (416) 491-5050 Ext. 22807
International Admissions Advisor: Salaha Fatima
Telephone: (416) 491-5050 Ext. 22081
Registration & Records Advisor:
  Sharina Khan
Telephone: (416) 491-5050 Ext. 33008
Program Contacts:
Program Coordinator: Jim Zubkavich
Telephone: (416) 491-5050 Ext. 33874
Program Chair: Mark Jones
Telephone: (416) 491-5050 Ext. 33488
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DAN Video

Animation students Ryan and Gemal talk about their program and professors.Click on the image above to begin the video.

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